Server-Side: Securing Event Triggers
The server-side script handles event registration, rate-limiting, permission checks, and global event guards (whitelist/blacklist).
How It Works:
Rate Limiting: Controls how often an event can be triggered by the same player within a specific time period.
Permissions: Ensures only players with the right permissions can trigger sensitive events.
Event Guard: Blocks events that are blacklisted or not in the whitelist.
Example Usage:
Last updated
Was this helpful?