Codex Studios
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  • ๐Ÿ‘‹Welcome to Codex Studios
  • Overview
    • ๐Ÿ’กAbout Us
    • โœจOur Features
  • ๐Ÿ’…RedM-Scripts
    • ๐ŸŒ[Codex Studios] : Core
      • Client Side
      • Server Side - CodexCore API
      • Config
      • ๐Ÿ“ Client Side (clientside.lua)
      • ๐Ÿงพ Server Side (serverside.lua)
      • ๐Ÿ›ก๏ธCodexCore Security Module
      • ๐Ÿ—’๏ธSecurity Detailed Explanation
      • ๐Ÿ”Client-Side: Securing Event Triggers
      • ๐Ÿ”’Server-Side: Securing Event Triggers
    • ๐Ÿ’ช[Codex Studios] : Trust Level
      • Client Side
      • Config
      • SQL
  • ๐Ÿ“ฆ[Codex Studios]: Supplies System
    • Client Side
    • Server-Side Town Supplies
    • Config
    • ๐Ÿช›Examples and Commands
    • Sql Updated
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  1. RedM-Scripts

[Codex Studios] : Trust Level

Known as Criminal.

The Codex Trust Level system is designed to manage and track a player's progression in various criminal activities (such as boosting, moonshine, drug cooking, gun crafting, and more). This system uses custom categories that allow you to easily expand and add additional criminal activities. Players gain or lose trust points in these categories, which can be used for various gameplay mechanics, such as unlocking skills, gaining reputation, or accessing special in-game features.

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Last updated 1 month ago

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